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|
|
|
Stat |
Rank |
Date |
Comment |
|
3/105 |
06-28-24 |
I... Um... Holy shit... |
|
2/101 |
03-13-20 |
|
|
1/69 |
12-29-11 |
|
|
1/59 |
05-26-10 |
This was unexpected. |
|
15/59 |
04-01-10 |
s&a, competing against you is no fun. *violently murders s&a* |
|
16/58 |
10-12-09 |
|
|
15/57 |
10-12-09 |
|
|
16/58 |
10-12-09 |
|
|
15/57 |
10-09-09 |
|
|
14/56 |
03-28-09 |
|
|
13/55 |
03-24-09 |
|
|
14/52 |
05-04-08 |
|
|
13/51 |
04-16-08 |
|
|
12/51 |
04-13-08 |
|
|
13/52 |
03-14-08 |
|
|
12/49 |
12-23-07 |
|
|
11/49 |
11-05-07 |
|
|
12/49 |
10-20-07 |
|
|
11/48 |
10-16-07 |
|
|
12/48 |
08-26-07 |
|
|
11/45 |
06-25-07 |
|
|
10/39 |
01-28-07 |
|
|
10/39 |
01-17-07 |
14.70 ain't GC perfect. This might be close to GC perfect. |
|
9/39 |
01-17-07 |
|
|
9/39 |
01-17-07 |
Hit 2 using this method is like hit 2 on DC. You have less leeway than after the first hit. |
|
9/38 |
01-03-07 |
Heh. Guess s&a was right about something for once. |
|
8/37 |
12-31-06 |
|
|
12/37 |
12-29-06 |
Not as ideal as on DC, but the same general concept, but with different timing. |
|
11/36 |
12-25-06 |
|
|
10/35 |
12-24-06 |
|
|
24/34 |
10-29-06 |
I need to get a Dreamcast. 20 seems like Gamecube's limit. |
0:25:13 |
24/32 |
10-16-06 |
|
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Class ID: 447 | Player ID: 751 | Game ID: 3 | Category ID: 6 | Level ID: 60
Hits: 1,490 | Hits This Month: 12 | DB Calls: 26 | Mem Usage: 773.59 KB | Time: 0.05s | Printable
The Sonic Center v3.9
Copyright 2003-2011 by The Sonic Center Team.